add basic data

main
Christopher 4 months ago
parent 0b347177ce
commit a688c4c46b
  1. 290
      .gitignore
  2. 18
      addons/Properties/AssemblyInfo.cs
  3. 0
      libraries/.keep
  4. 66
      prebuild.xml

290
.gitignore vendored

@ -0,0 +1,290 @@
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.suo
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*.csproj.user
*.csproj
*.dll.build
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dlldata.c
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@ -0,0 +1,18 @@
using System.Reflection;
using System.Runtime.InteropServices;
using Mono.Addins;
[assembly: AssemblyTitle("OpenSim.Addons.DisplayNames")]
[assembly: AssemblyDescription("Provides displaynames for OpenSimulator.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("http://clatza.dev")]
[assembly: AssemblyProduct("DisplayNames")]
[assembly: AssemblyCopyright("Copyright (c) clatza.dev 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: Addin("OpenSim.Addons.DisplayNames", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]

@ -0,0 +1,66 @@
<?xml version="1.0" encoding="UTF-8"?>
<Project frameworkVersion="v4_6" name="Chris.OS.Additions" path="addon-modules/Chris.OS.Additions/addons" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin</ReferencePath>
<Reference name="netstandard" localCopy="false" />
<Reference name="System" localCopy="false" />
<Reference name="System.Xml" localCopy="false" />
<Reference name="System.Drawing" localCopy="false" />
<Reference name="System.Data" localCopy="false" />
<Reference name="System.Net.Http" localCopy="false" />
<Reference name="System.Runtime.Remoting" localCopy="false" />
<Reference name="OpenMetaverse.dll" localCopy="false" />
<Reference name="OpenMetaverseTypes.dll" localCopy="false" />
<Reference name="OpenMetaverse.StructuredData.dll" localCopy="false" />
<Reference name="OpenSim.Data" localCopy="false" />
<Reference name="OpenSim.Framework" localCopy="false" />
<Reference name="OpenSim.Framework.Console" localCopy="false" />
<Reference name="OpenSim.Framework.Servers" localCopy="false" />
<Reference name="OpenSim.Framework.Servers.HttpServer" localCopy="false" />
<Reference name="OpenSim.Region.Framework" localCopy="false" />
<Reference name="OpenSim.Region.CoreModules" localCopy="false" />
<Reference name="OpenSim.Region.ScriptEngine.Shared" localCopy="false" />
<Reference name="OpenSim.Region.ScriptEngine.Shared.Api" localCopy="false" />
<Reference name="OpenSim.Region.PhysicsModules.SharedBase" localCopy="false" />
<Reference name="OpenSim.Services.Base" path="../../../bin"/>
<Reference name="OpenSim.Services.Interfaces" localCopy="false" />
<Reference name="OpenSim.Services.Connectors" localCopy="false" />
<Reference name="OpenSim.Server.Base" localCopy="false" />
<Reference name="OpenSim.Server.Handlers" localCopy="false" />
<Reference name="XMLRPC.dll" localCopy="false" />
<Reference name="log4net.dll" localCopy="false" />
<Reference name="Nini.dll" localCopy="false" />
<Reference name="Mono.Addins.dll" localCopy="false" />
<Reference name="MySql.Data" localCopy="false" />
<Reference name="Warp3D.dll" localCopy="false" />
<Reference name="CSJ2K.dll" localCopy="false" />
<Reference name="Mono.Data.Sqlite.dll" localCopy="false" />
<Reference name="Mono.Data.SqliteClient.dll" localCopy="false" />
<Reference name="Newtonsoft.Json.dll" localCopy="false" />
<Reference name="DSharpPlus.dll" path="..\libraries\" localCopy="true" />
<Reference name="Emzi0767.Common.dll" path="..\libraries\" localCopy="true" />
<Reference name="BouncyCastle.Crypto.dll" path="..\libraries\" localCopy="true" />
<Reference name="ServiceStack.Common.dll" path="..\libraries\" localCopy="true" />
<Reference name="ServiceStack.Interfaces.dll" path="..\libraries\" localCopy="true" />
<Reference name="ServiceStack.Redis.dll" path="..\libraries\" localCopy="true" />
<Reference name="ServiceStack.Text.dll" path="..\libraries\" localCopy="true" />
<Reference name="System.Buffers.dll" path="..\libraries\" localCopy="true" />
<Reference name="System.Memory.dll" path="..\libraries\" localCopy="true" />
<Reference name="System.Runtime.CompilerServices.Unsafe.dll" path="..\libraries\" localCopy="true" />
<Files>
<Match pattern="*.cs" recurse="true" />
</Files>
</Project>
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