„Chris.MultiNPC.lsl“ ändern
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@ -11,9 +11,9 @@ yoptions;
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// Create and controll a hord of npc at once.
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// Read the readme at https://clatza.dev/Christopher/OpenSim.Script.Chris.MultiNPC/src/branch/master/README.md
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//===================
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list m_npcdata = [];
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readNPCPathNC(string ncName)
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{
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string nc = osStringReplace(osGetNotecard(ncName), "\n", "");
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@ -123,7 +123,7 @@ doNextScriptStep()
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continue;
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key currentNPCKey = getDataEntryFromDataList(m_npcdata, "npc." + currentNPCSlot);
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integer currentLine = getDataEntryFromDataList(m_npcdata, "npc." + currentNPCSlot + ".line");
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integer currentLine = (integer)getDataEntryFromDataList(m_npcdata, "npc." + currentNPCSlot + ".line");
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string currentPath = getDataEntryFromDataList(m_npcdata, "npc." + currentNPCSlot + ".path");
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string currentState = getDataEntryFromDataList(m_npcdata, "npc." + currentNPCSlot + ".state");
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string currentncname = getDataEntryFromDataList(m_npcdata, "npc." + currentNPCSlot + ".ncname");
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@ -142,7 +142,7 @@ doNextScriptStep()
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if(currentState == "wait")
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{
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integer waitTime = getDataEntryFromDataList(m_npcdata, "npc." + currentNPCSlot + ".waittime");
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integer waitTime = (integer)getDataEntryFromDataList(m_npcdata, "npc." + currentNPCSlot + ".waittime");
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if(llGetUnixTime() < waitTime)
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continue;
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@ -687,6 +687,11 @@ list setDataEntryInDataList(list _dataList, string _key, string _value)
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return llListReplaceList(_dataList, [_value], _inListPosition + 1, _inListPosition + 1);
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}
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integer Key2Chan(key ID)
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{
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return 0x80000000 | (integer)("0x"+(string)ID);
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}
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default
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{
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state_entry()
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@ -718,6 +723,8 @@ state running
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{
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state_entry()
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{
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//llListen(Key2Chan(llGetKey(), "", "", "");
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llSetTimerEvent(0.3);
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}
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@ -731,20 +738,28 @@ state running
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listen( integer channel, string name, key id, string message)
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{
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if(llGetOwnerKey(id) != llGetOwner())
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return;
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if(message == "Stop all")
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{
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llSetTimerEvent(0);
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return;
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}
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if(message == "Start all")
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{
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llSetTimerEvent(0.3);
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return;
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}
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if(message == "Restart")
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{
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hardReset("");
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return;
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}
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}
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timer()
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