„Chris.MultiNPC.lsl“ ändern
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@ -39,7 +39,6 @@ state waitingForPlayers
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{
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{
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llSetTimerEvent(2);
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llSetTimerEvent(2);
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m_lastTimeCheck = llGetUnixTime();
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m_lastTimeCheck = llGetUnixTime();
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llOwnerSay(getRealAgentCount());
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if(getRealAgentCount() != 0)
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if(getRealAgentCount() != 0)
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state running;
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state running;
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}
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}
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