„Chris.MultiNPC.lsl“ ändern
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@ -69,10 +69,10 @@ state running
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changed(integer change)
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changed(integer change)
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{
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{
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if (change & CHANGED_INVENTORY)
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if (change & CHANGED_INVENTORY)
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hardReset("change inventory");
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hardReset("");
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if (change & CHANGED_REGION_START)
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if (change & CHANGED_REGION_START)
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hardReset("region start");
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hardReset("");
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}
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}
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on_rez(integer start_param)
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on_rez(integer start_param)
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