on GetLinkNumPart ignore again link number 0 on a linkset with more than one prim

This commit is contained in:
UbitUmarov 2024-01-22 02:32:23 +00:00
parent f21aca428f
commit cff95e4aae
1 changed files with 0 additions and 4 deletions

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@ -87,10 +87,6 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
bool textureTerrain, bool averagetextureTerrain,
int twidth, int theight)
{
Debug.Assert(textureIDs.Length == 4);
Debug.Assert(startHeights.Length == 4);
Debug.Assert(heightRanges.Length == 4);
Bitmap[] detailTexture = new Bitmap[4];
byte[] mapColorsRed = new byte[4];